Featured image: “Lunar Ballet” by Lolisoup.
Featured image: “Magical Girl Tessa” by Pechan.
“Revolutionary Girls” by Kaze-Hime.
Featured image: “Magical Girl Lux” by vixyl.
Featured image: “Microbe Magical Girl” by Shattered-Earth.
Featured image: “Magical Girl Goes Shopping” by Sakimichan
Looks like probably some kind of mind-controlling villainess. This is really a superb image, disconcerting though it may be. I rather want to see or read something in which the heroine has this character as her final boss.
Magical girl – Kelly by Crizthal.
This is an interactive image made with Flash, so you have to click it and follow through to the original, where you can alter Kelly’s outfit at the touch of a button.
I’m behind on reviews, but I’m busy today putting polish on the twelve existing chapters of Jake and the Dynamo before starting in on the thirteenth, and I also need to finish up that essay on The Powerpuff Girls and read Herman Hesse’s Demian before I dive into my attempt to discuss Revolutionary Girl Utena. So I’m busy. Have you some artwork I stole.
CODENAME: Magical Girl Rifle Maiden
ALTER EGO: Unknown
FAMILIAR: Bossy the Holstein
CURRENT AGE: 15
THREAT LEVEL COMPETENCY: 6.4
“Magical Girl Rifle Maiden atcher service.”
Not much is known about Rifle Maiden. Armed with a rifle and a pair of revolvers, she can fire explosive bolts or stun blasts, and apparently never runs out of ammunition. However, her energy consumption is quite high, as she has difficulty sustaining power in prolonged combat without a steady supply of juice boxes.
Rifle Maiden is most effective when she teams up with other girls; fortunately, a sunny and straightforward personality enables her to befriend her fellow magical girls easily. In recent days, many have observed her working closely with Voodoo Queen Natasha. Continue reading “Meet Your Magical Girls! JAKE AND THE DYNAMO Bio 3: Rifle Maiden”
CODENAME: Magical Girl Grease Pencil Marionette
ALTER EGO: N/A
FAMILIAR: Takumi the hologram
CURRENT AGE: 16 (simulated)
THREAT LEVEL COMPETENCY: 5.1
“A girl robot infused with hopes and dreams and the power of imagination!”
Magical Girl Grease Pencil Marionette is a fully functional magical girl simulation system. She is the creation of a genius scientist who dreamt of a day when an army of robots might protect the city from monsters and thus leave its young girls to live their lives in peace. Alas, he died upon activating her, so she is the first, and most likely the last, of her kind.
Whereas most magical girls must only serve until their eighteenth birthdays, Marionette does not age. She has fought for the city for over two hundred years now. Before the Ascension, she was even a personal friend and confidant of the Moon Princess, who often referred to her as “my pet.”
Although the magical girls are officially under the command of the High Priestess, Grease Pencil Marionette, as the oldest active magical girl, has become their de facto field commander. She is almost solely responsible for the communication network that makes the girls so effective at repelling the constant threats to humanity’s continued existence. She encourages the girls to support one another, and she practices what she preaches: rumor has it that she has recently formed a close bond with Magical Girl Card Collector Kasumi, and their relationship has been the subject of much speculation in the press.
But Marionette does not relate so well to girls who step out of line: in recent days, she has butted heads with the mysterious Magical Girl Pretty Dynamo, who has garnered a reputation (and much popularity) as a maverick who plays by her own rules.
Marionette’s magic is the power of imagination. Anything she can imagine, she can draw, and anything she draws with her magical grease pencil becomes real. She often uses her power to create for herself weapons or vehicles, though she cannot create anything that fires projectiles, as such projectiles inevitably revert to mere grease. However, her pencil is unbreakable and can punch through any substance, since she can simply imagine what it touches becoming fragile.
Because of her lack of ranged weapons, Marionette is most effective as a melee fighter. Do not let her modest competency rating of 5.1 fool you: threat assessments are for individual monsters only, but Marionette has effectively battled multiple enemies simultaneously.
Not only is she extremely deadly at close range, but Marionette also has significantly greater stamina than an ordinary magical girl. Equipped with a fusion reactor in her chest, she can operate for long periods on only a little water and does not, like other girls, require juice boxes to replenish her magical energy.
As a simulated magical girl, Marionette has no true contract. Instead, she has a simulated familiar, Takumi, an independent AI program. Takumi is sub-sapient, but contains a complete set of Marionette’s ethics algorithms and data on previous engagements, so he is able to advise her both morally and tactically.
In order to give her the ability to use magic like a real girl, Marionette’s creator had to program her with desires and dreams she can never fulfill. Marionette would like most of all to settle down and dedicate her life to her art, but duty constantly calls her back to the fray. However, the Moon Princess told her that there was a slight chance—very slight—that if she served faithfully throughout her long and weary existence, Grease Pencil Marionette might one day acquire that which she desires most of all: a human soul.