I Just Magical-Girled Your Steampunkish Sword and Sorcery Game

Well, I mean, I didn’t do it, but …

As I’ve mentioned before, I’m not a gamer, so this escaped my attention until yesterday. The hugely popular multiplayer online arena combat game League of Legends has gone magical girl.

So I saw an advertisement for something called “Star Guardians.” The ad consisted of a brief but intriguing video involving lush artwork and decent animation depicting a team of five magical girls fighting monsters, followed by a website address. I said to myself, “What is this?” Then I followed the link.

And then, about thirty minutes later, I said to myself, “No, seriously, WTF is this?” In spite of the probably expensive advertising campaign, they didn’t exactly make this thing accessible to outsiders. Continue reading “I Just Magical-Girled Your Steampunkish Sword and Sorcery Game”

Magical Girl Dress-Up Games

Good grief, these things actually exist. What can’t you find on the internet?

While the rest of you are playing with your little Pokey Mans, or whatever they’re called, I’m over here designing magical girl outfits like a boss.  Yes, this is what I call a truly immersive video game experience.

Okay, not really, but at least these games aren’t encouraging me to trespass, walk into traffic, get mugged in back alleys, or give away all my Google account information.

So, in honor of dumb but addictive video games, I here present all the free online magical girl dress-up games that I was able to find just now. These games are pretty much like those old paper dolls your grandma used to play with, except now on the computer, and with magical girls. Such games prove, among other things, that I have no fashion sense. And also that I have too much time on my hands.

To test these games’ versatility, I decided my goal with each would be to get the character to look as much as possible like Pretty Dynamo. Let’s see how close I can get. Continue reading “Magical Girl Dress-Up Games”

A Brief Meditation on ‘Doom’

Well, yet another version of Doom is out, and everything I’ve heard about it is positive. The graphics are certainly impressive, but from what I’ve seen, I’m almost inclined to say too impressive. It reminds me of a claymation somehow.

Doom is one of those great titles that appear unpromising on the surface but have some je ne sai quoi that give them a compelling charm, so they simply won’t die. Like RoboCop. Or Sailor Moon. The game’s core concept is clever, and it is a concept to which, curiously, the video games have remained faithful whereas adaptations in other media have screwed with it and consistently ruined it. Continue reading “A Brief Meditation on ‘Doom’”